VRtangibles: Assisting Children in Creating Virtual Scenes Using Tangible Objects and Touch Input
Matviienko, Andrii and Langer, Marcel and Müller, Florian and Schmitz, Martin and Mühlhäuser, Max
Abstract: Children are increasingly exposed to virtual reality (VR) technology as end-users. However, they miss an opportunity to become active creators due to the barrier of insufficient technical background. Creating scenes in VR requires considerable programming knowledge and excludes non-tech-savvy users, e.g., school children. In this paper, we showcase a system called VRtangibles, which combines tangible objects and touch input to create virtual scenes without programming. With VRtangibles, we aim to engage children in the active creation of virtual scenes via playful hands-on activities. From the lab study with six school children, we discovered that the majority of children were successful in creating virtual scenes using VRtangibles and found it engaging and fun to use.
@inproceedings{matviienkoVRtangiblesAssistingChildren2021,title={{{VRtangibles}}: {{Assisting Children}} in {{Creating Virtual Scenes}} Using {{Tangible Objects}} and {{Touch Input}}},shorttitle={{{VRtangibles}}},booktitle={Extended {{Abstracts}} of the 2021 {{CHI Conference}} on {{Human Factors}} in {{Computing Systems}}},author={Matviienko, Andrii and Langer, Marcel and M{\"u}ller, Florian and Schmitz, Martin and M{\"u}hlh{\"a}user, Max},year={2021},month=may,series={{{CHI EA}} '21},pages={1--7},publisher={Association for Computing Machinery},address={New York, NY, USA},doi={10.1145/3411763.3451671},urldate={2024-01-09},isbn={978-1-4503-8095-9},keywords={children,education,tangibles,touch input,virtual reality},}
Talk
Playing videos on this website requires sharing information with YouTube and accepting cookies. More information