
Publications
For an up-to-date list of 100+ publications, please see Google Scholar.
105 publications
2026


If It's Safe, Don't Ask: Decreasing Frustration through User Involvement for Risky Robot Behaviors
HRI Proceedings of the 21st ACM/IEEE International Conference on Human-Robot Interaction (HRI '26), 2026

Meme, Myself and AR: Exploring Memes Sharing in Face-to-face Conversation Using Augmented Reality
CHI Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Anticipation Without Acceleration: Benefits of Shared Gaze in Collocated Augmented Reality Collaboration
CHI Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Do It Fast, Forget It Fast: How Timing and Limb Visualizations Affect First-Person Augmented Reality Instructions
CHI Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Comfort Is in the Air: Investigating the Perceived Comfort of Rotational and Translational Mid-Air Interactions
Proceedings of the Augmented Humans International Conference 2026, 2026

No Needles Attached? Inferring Energy Metabolism Zones and Lactate Accumulation from Touchscreen Input
Proceedings of the Augmented Humans International Conference 2026, 2026
2025

BroomBroom! Evaluation of Leaning and Controller-based Locomotion for Flying in Virtual Reality
VRST Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology, 2025

Manipulating Stiffness Perception of Compliant Objects While Pinching in Virtual Reality
VRST Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology, 2025

Falling into Fears: Exploring Virtual Reality as a Fear-Reduction Training Tool for Climbers
Proceedings of the First Annual Conference on Human-Computer Interaction and Sports, 2025

ShadAR: LLM-driven Shader Generation to Transform Visual Perception in Augmented Reality
ISMAR-Adj 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2025

Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR
ISMAR 2025 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2025

From Pegs to Pixels: A Comparative Analysis of the Nine Hole Peg Test and a Digital Copy Drawing Test for Fine Motor Control Assessment
PACMHCI Proc. ACM Hum.-Comput. Interact., 2025

Pull Requests From The Classroom: Co-Developing Curriculum And Code
MuC Proceedings of Mensch Und Computer 2025 - MuC '25, 2025


Don't They Really Hear Us? A Design Space for Private Conversations in Social Virtual Reality
TVCG IEEE Transactions on Visualization and Computer Graphics, 2025

AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While Walking
CHI Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems - CHI '25, 2025

CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual Reality
CHI Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems - CHI '25, 2025

Investigating the Effects of Haptic Illusions in Collaborative Virtual Reality
TVCG IEEE Transactions on Visualization and Computer Graphics, 2025

The Bitter Taste of Confidence: Exploring Audio-Visual Taste Modulation in Immersive Reality
IMX Proceedings of the 2025 ACM International Conference on Interactive Media Experiences, 2025


Assessing Visualization and Interaction Techniques to Support Comparison Tasks in Virtual Reality
CHI EA Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

One Does Not Simply Meme Alone: Evaluating Co-Creativity Between LLMs and Humans in the Generation of Humor
IUI Proceedings of the 30th International Conference on Intelligent User Interfaces, 2025
2024

Decoding Fatigue: Analyzing Offline Handwriting with Machine Learning to Detect Perceived Exhaustion
MUM Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

Embracer: A Wearable Encountered-Type Haptic Controller for 3 DoF Input and Feedback
ISWC Proceedings of the 2024 ACM International Symposium on Wearable Computers, 2024

Exploring Redirection and Shifting Techniques to Mask Hand Movements from Shoulder-Surfing Attacks during PIN Authentication in Virtual Reality
PACMHCI Proc. ACM Hum.-Comput. Interact., 2024

Touch It Like It's Hot: A Thermal Feedback Enabled Encountered-type Haptic Display for Virtual Reality
ISMAR IEEE International Symposium on Mixed and Augmented Reality (ISMAR'24) 2024, 2024

Decide Yourself or Delegate - User Preferences Regarding the Autonomy of Personal Privacy Assistants in Private IoT-Equipped Environments
CHI Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, 2024

``Tele'' Me More: Using Telepresence Charades to Connect Strangers and Exhibits in Different Museums
CHI EA Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023

ThermoFeet: Assessing On-Foot Thermal Stimuli for Directional Cues
MUM Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023

My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players' Heartbeats in VR Games
PACMHCI Proceedings of the ACM on Human-Computer Interaction, 2023

Location-Aware Virtual Reality for Situational Awareness On the Road
SUI Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

DensingQueen: Exploration Methods for Spatial Dense Dynamic Data
SUI Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

Digital Modeling for Everyone: Exploring How Novices Approach Voice-Based 3D Modeling
INTERACT Human-Computer Interaction -- INTERACT 2023, 2023


When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence
CHI Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023



Going, Going, Gone: Exploring Intention Communication for Multi-User Locomotion in Virtual Reality
CHI Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality
CHI Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Using Pseudo-Stiffness to Enrich the Haptic Experience in Virtual Reality
CHI Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023


Hands-On 3D Printed Electronics
TEI Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction, 2023
2022

Rethinking Smart Objects: The International Workshop on Interacting with Smart Objects in Interactive Spaces
ISS Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces, 2022

TrackItPipe: A Fabrication Pipeline To Incorporate Location and Rotation Tracking Into 3D Printed Objects
UIST Adjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

NotiBike: Assessing Target Selection Techniques for Cyclist Notifications in Augmented Reality
PACMHCI Proceedings of the ACM on Human-Computer Interaction, 2022

Baby, You Can Ride My Bike: Exploring Maneuver Indications of Self-Driving Bicycles Using a Tandem Simulator
PACMHCI Proceedings of the ACM on Human-Computer Interaction, 2022



Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality
CHI Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022

SkyPort: Investigating 3D Teleportation Methods in Virtual Environments
CHI CHI Conference on Human Factors in Computing Systems, 2022

BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections Using Augmented Reality
CHI Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022

E-ScootAR: Exploring Unimodal Warnings for E-Scooter Riders in Augmented Reality
CHI EA Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, 2022

Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
CHI Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022

Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality
CHI Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, 2022
2021

CameraReady: Assessing the Influence of Display Types and Visualizations on Posture Guidance
DIS Designing Interactive Systems Conference 2021, 2021

ActuBoard: An Open Rapid Prototyping Platform to Integrate Hardware Actuators in Remote Applications
EICS Companion of the 2021 ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2021

Let's Frets! Assisting Guitar Students During Practice via Capacitive Sensing
CHI Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, 2021

Let's Frets! Mastering Guitar Playing with Capacitive Sensing and Visual Guidance
CHI EA Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, 2021

VRtangibles: Assisting Children in Creating Virtual Scenes Using Tangible Objects and Touch Input
CHI EA Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, 2021

Itsy-Bits: Fabrication and Recognition of 3D-Printed Tangibles with Small Footprints on Capacitive Touchscreens
CHI Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, 2021

2020

VibroMap: Understanding the Spacing of Vibrotactile Actuators across the Body
IMWUT Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2020

Exploring User Expectations of Proactive AI Systems
IMWUT Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2020

VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments
VRST 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Therminator : Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
CHI Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems - CHI '20, 2020

PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation
CHI EA Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems - CHI '20, 2020


Podoportation: Foot-Based Locomotion in Virtual Reality
CHI Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems - CHI '20, 2020

Around-Body Interaction: Über Die Nutzung Der Bewegungen von Gliedmaß en Zur Interaktion in Einer Digital Erweiterten Physischen Welt
Ausgezeichnete Informatikdissertationen 2019, 2020

Around-Body Interaction: Interacting While on the Go
IEEE Pervasive IEEE Pervasive Computing, 2020

Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
CHI Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019

Trends on Engineering Interactive Systems: An Overview of Works Presented in Workshops at EICS 2019
EICS Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems - EICS '19, 2019

Slappyfications: Towards Ubiquitous Physical and Embodied Notifications
CHI EA Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019

PneumAct: Pneumatic Kinesthetic Actuation of Body Joints in Virtual Reality Environments
DIS Proceedings of the 2019 on Designing Interactive Systems Conference, 2019

Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays
CHI Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019


./Trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects
CHI Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019

VRChairRacer: Using an Office Chair Backrest as a Locomotion Technique for VR Racing Games
CHI EA Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19, 2019

You Invaded My Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality
DIS Proceedings of the 2019 on Designing Interactive Systems Conference - DIS '19, 2019

Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality Using Curved Trajectories
CHI Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018

TactileGlove: Assistive Spatial Guidance in 3D Space through Vibrotactile Navigation
PETRA Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

UPA'18: 3rd International Workshop on Ubiquitous Personal Assistance
UbiComp Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers - UbiComp '18, 2018

CaMea: Camera-Supported Workpiece Measurement for CNC Milling Machines
PETRA Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference on - PETRA '18, 2018

Personalized User-Carried Single Button Interfaces as Shortcuts for Interacting with Smart Devices
CHI EA Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, 2018

SmartObjects: Sixth Workshop on Interacting with Smart Objects
CHI EA Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18, 2018

An Analysis of Language Impact on Augmented Reality Order Picking Training
PETRA Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

Proceedings of the 6th Workshop on Interacting with Smart Objects (SmartObjects)
SmartObjects 6th Workshop on Interacting with Smart Objects (SmartObjects), 2018

CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction
CHI EA Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017

Cloudbits: Supporting Conversations through Augmented Zero-query Search Visualization
SUI Proceedings of the 5th Symposium on Spatial User Interaction, 2017

BYO*: Utilizing 3D Printed Tangible Tools for Interaction on Interactive Surfaces
SmartObjects Proceedings of the 2017 ACM Workshop on Interacting with Smart Objects, 2017

An Evaluation of Hybrid Stacking on Interactive Tabletops
SmartObjects Proceedings of the 2017 ACM Workshop on Interacting with Smart Objects, 2017

SmartObjects: Fifth Workshop on Interacting with Smart Objects
IUI Proceedings of the 22nd International Conference on Intelligent User Interfaces Companion, 2017
2016

ProxiWatch: Enhancing Smartwatch Interaction through Proximity-Based Hand Input
CHI EA Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, 2016

FreeTop: Finding Free Spots for Projective Augmentation
CHI EA Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2016

Liquido: Embedding Liquids into 3D Printed Objects to Sense Tilting and Motion
CHI EA Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2016

SCWT: A Joint Workshop on Smart Connected and Wearable Things
IUI Companion Publication of the 21st International Conference on Intelligent User Interfaces, 2016
2015
A Study of On-body User Interface: PiAM(Palm interAction Module)
Journal of Knowledge Information Technology and Systems, 2015

A Study on Proximity-based Hand Input for One-handed Mobile Interaction
SUI Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Palm-Based Interaction with Head-mounted Displays
MobileHCI Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI '15, 2015
2012

PalmRC: Imaginary Palm-Based Remote Control for Eyes-Free Television Interaction
EuroiTV EuroiTV'12 - Proceedings of the 10th European Conference on Interactive TV and Video, 2012

CouchTV: Leveraging the Spatial Information of Viewers for Social Interactive Television Systems - Poster Presentation
EuroiTV 10th European Interactive TV Conference 2012, 2012

Leveraging the Palm Surface as an Eyes-Free Tv Remote Control
CHI EA CHI '12 Extended Abstracts on Human Factors in Computing Systems, 2012